This is an OK start. You made most scenarios shorter but sime parts are still way too long and disconnected, and the storyline does not teach about overcoming depression. The choices and scenarios are not yet mature enough to teach the player anything, you know?
This is an OK start. You made most scenarios shorter but sime parts are still way too long and disconnected, and the storyline does not teach about overcoming depression. The choices and scenarios are not yet mature enough to teach the player anything, you know?