Final Draft on Google Forms: https://docs.google.com/forms/d/e/1FAIpQLSdxbRMoI50593Gim6r0CtYRvG0ozvR9TVh8LZzJeqIt07nxbA/viewform?usp=header

I edited the previous google form to do the fixes needed. I couldn’t paste the previous game draft blog link, so here is the content of the blog copied:

APRIL 20, 2026
GAME DRAFT
Rokaya Elazab

https://forms.gle/hA7FNPRMj5KbUm4d9

A game about identity, pressure and the illusion of success. It explores the conflict between who we truly are and who we feel pressured to be, revealing how easily we build our worth on appearances, expectations and misconceptions of success.

Final Draft Reflection: 

How I Modified the Game Based on Feedback:

The feedback I received came from two of my classmates as well as Dr. Maha. One of the main points they mentioned was that the answers in the game should feel more like consequences and reactions rather than just random options written underneath the questions. Because of this feedback, I modified the structure of the Google Form so that the players’ choices felt more connected to the emotional and psychological outcomes of each situation. I wanted every answer to represent a response to pressure, insecurity, comparison or self-reflection rather than simply being a multiple-choice option.

Another important point of feedback was that the game already had educational and psychological value, but it needed a clearer purpose. My classmates said that the game could become an important form of social awareness because many students go through these emotions silently. Based on this, I expanded some of the explanations throughout the game and especially in the Final Thoughts section. I clarified the meaning behind certain choices and emphasised the importance of mental health, self-worth and individuality of choice.

The game became more reflective after these changes. Instead of only presenting social situations. I asked one of my friends to play the game and she said that after the changes it started encouraging players to analyse why they react in certain ways and how social environments shape identity. I wanted the game to feel personal and emotionally honest, because every person’s social experience is different. One of the most important ideas behind the project is that people should not feel forced into one category or identity just to fit in socially.

What I Would Have Done Differently With More Time:

If I had more time to develop the project further, I would have improved both the visual and research aspects of the game. I would have added more graphics, visual storytelling and design elements to make the experience more immersive and emotionally engaging for players. I also would have conducted more academic research related to psychology, identity formation, social pressure and mental health. Then included citations from academic articles. I think adding academic citations and psychological theories would strengthen the message of the game and help explain the deeper reasoning behind certain behaviours and choices. Since the game is heavily psychological, adding research would make the consequences and reflections feel even more meaningful and credible.

Although I am an economics major, I have recently been taking online psychology classes because I am genuinely interested in understanding how people think and how society shapes behaviour. Learning about psychology helped me become more aware of the social dynamics around me and that inspired many parts of this project.

What I Learned While Making This Game:

While making this game, I realised that not everyone has to accept you and that you do not need validation or admiration from other people to feel confident in yourself. A lot of people spend so much time trying to fit into a certain image or trying to gain praise from others, but the truth is that confidence has to come from within. If your confidence depends entirely on how people see you, then the moment that praise disappears, your confidence disappears with it.

This project made me understand that life is a journey and that nobody has everything figured out. We are all still learning about ourselves and changing as people. You do not have to be completely sure about every decision you make, but you should still be proud of yourself, proud of your accomplishments and proud of who you are becoming. People should not define you or control the way you think. You pave the way for yourself, create your own goals and decide the kind of person you want to become.

One of the most important lessons behind this game is that there is power in being different. Everyone has unique experiences, different struggles and different ways of seeing the world. That uniqueness is what makes us human. I wanted the game to remind people that they should not feel pressured to become copies of one another just to fit into society. Being different is not something to hide. It is something beautiful and it is what gives people individuality and identity.