Part 5: Final draft
Link to both versions of my game “sleepless nights”
1- How you modified it since first draft based on feedback?
During the feedback I received from my peers of my firs draft of the game, I had only made the game playable using inklewriter. One of the most common comments I got were that my game didn’t include any visuals and some of my scenarios had loose ends. After taking these comments into consideration, I found that inklewriter had been one of the reasons I wasn’t able to include the visuals I had wanted to include. Although it was really interesting learning how to use the program, I felt like it was limiting my creativity a bit. This led me to choose to do two versions, one without visuals on inklewriter, and another on google slides where I could push my creativity and include as many visuals as I wanted. As for the comment about the loose ends, I made sure to connect all the scenarios together so that there were no loose ends and only two possible endings to the game.
2- What you would have done differently if you had more time?
Although I mainly based the game on the experience of one of my family members with insomnia, I also did a lot of research about all the possible symptoms that someone with insomnia could face as well as all types of treatments for it so that I can make it relatable to anyone going through the same thing. I also reached out to a therapist about the topic and asked for more information about the topic, however, I was hoping to be able to talk to a somnologist (who is a doctor who specializes in sleep disorders) for some more in depth research. I tried to look for ones who were available but I couldn’t find anyone willing to talk, so. if I had more time I would’ve wanted to find one and tried to gather information from them as well. I also would have wanted to make the game a lot longer, I could have continued speaking about the person’s journey with the sleeping pills more as well as talk more in depth about the alternative therapies that are available.
3- What you learned while making this game?
I learned how one choice can lead you to so many different pathways in life, and that sometimes making one wrong choice can affect your entire future. I also learned that it is very difficult to create a game that is accurate enough to include all possible experiences any player could have in order to make it relatable, while still making it personal. I also learned how to use a new program (Inklewriter) which was extremely fun and interesting, as well as learned how to use google slides in way I have not thought of before this assignment.
References from research:
Mayo Foundation for Medical Education and Research. (2016, October 15). Insomnia. Mayo Clinic. Retrieved December 14, 2022, from https://www.mayoclinic.org/diseases-conditions/insomnia/symptoms-causes/syc-20355167#:~:text=Insomnia%20is%20a%20common%20sleep,tired%20when%20you%20wake%20up.
Insomnia: Causes, risks & treatments. Cleveland Clinic. (n.d.). Retrieved December 14, 2022, from https://my.clevelandclinic.org/health/diseases/12119-insomnia
Sateia, M. J., & Nowell, P. D. (2004). insomnia. The Lancet (British Edition), 364(9449), 1959-1973. https://doi.org/10.1016/S0140-6736(04)17480-1
Randall, C., Nowakowski, S., & Ellis, J. G. (2019). Managing acute insomnia in prison: Evaluation of a “one-shot” cognitive behavioral therapy for insomnia (CBT-I) intervention. Behavioral Sleep Medicine, 17(6), 827-836. https://doi.org/10.1080/15402002.2018.1518227
Kraepelien, M., Forsell, E., & Blom, K. (2022). Large‐scale implementation of insomnia treatment in routine psychiatric care: Patient characteristics and insomnia‐depression comorbidity. Journal of Sleep Research, 31(1), e13448-n/a. https://doi.org/10.1111/jsr.13448
Wiegand, M. H. (2008). Antidepressants for the treatment of insomnia: A suitable approach? Drugs (New York, N.Y.), 68(17), 2411-2417. https://doi.org/10.2165/0003495-200868170-00001